(last updated 1 July 2023)
Below is a list of software components that may be used in our Services, as applicable from time to time.
1. Facebook SDK
FBSDKCoreKit, FBSDKShareKit, Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
You are hereby granted a non-exclusive, worldwide, royalty-free license to use, copy, modify, and distribute this software in source code or binary form for use in connection with the web services and APIs provided by Facebook.As with any software that integrates with the Facebook platform, your use of this software is subject to the Facebook Developer Principles and Policies [Platform Terms - Meta for Developers]. This copyright notice shall be included in all copies or substantial portions of the software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2. Facebook Audience
FB Audience Network Android & iOS - Copyright (c) 2014-present, Facebook, Inc. All rights reserved. https://developers.facebook.com/docs/audience-network.
Unity Ads - Copyright (c) 2019-present,
Unity Technologies. All rights reserved.
Unity Unity Data Processing Addendum (“DPA”) - Copyright (c) 2019-present, Unity Technologies. All rights reserved. https://unity.com/legal/unity-data-processing-addendum-dpa
Unity Gaming services (Cloud save, remote config, analytics) - https://unity.com/legal/ugs-terms-of-service
Sentry SDK - Copyright (c) Functional Software, Inc. All rights reserved.